diff options
-rw-r--r-- | 05.c | 98 | ||||
-rw-r--r-- | Makefile | 5 | ||||
-rw-r--r-- | input/05.txt | 512 | ||||
-rw-r--r-- | queue.h | 631 |
4 files changed, 1245 insertions, 1 deletions
@@ -0,0 +1,98 @@ +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include "queue.h" +#include "input.h" + +#define INPUT "input/05.txt" +#define EXPECTED1 70369L +#define EXPECTED2 203002L +#define STACK_COUNT 9 + +void part1(struct input_str* input) { + // parse stacks + SLIST_HEAD(crate_list, crate) head[STACK_COUNT]; + struct crate { + char crate_char; + SLIST_ENTRY(crate) entries; + }; + struct crate* last_crate[STACK_COUNT]; + + for(int i = 0; i < STACK_COUNT; i++) { + SLIST_INIT(head + i); + last_crate[i] = SLIST_FIRST(head + i); + } + + size_t line_index = 0; + while(input->lines[line_index][0] != '\n' && line_index < input->line_count) { + for(int s = 0; s < STACK_COUNT; s++) { + int stack_index = 1 + 4 * s; + char crate_char = input->lines[line_index][stack_index]; + if(crate_char == ' ') // stack is empty here + continue; + struct crate* crate = malloc(sizeof(struct crate)); + crate->crate_char = crate_char; + if(SLIST_EMPTY(head + s)) + SLIST_INSERT_HEAD(head + s, crate, entries); + else + SLIST_INSERT_AFTER(last_crate[s], crate, entries); + last_crate[s] = crate; + } + line_index++; + } + line_index++; + + // parse and execute crate movements + for(size_t i = line_index; i < input->line_count; i++) { + // parse, as usual copy line before strtok + char* line = copy_line(input->lines[i]); + //printf("%s\n", line); + char* number = strtok(line, " "); // move + //printf("%s\n", number); + number = strtok(NULL, " "); + int crate_count = atoi(number); + strtok(NULL, " "); // from + number = strtok(NULL, " "); + int from = atoi(number); + strtok(NULL, " "); // to + number = strtok(NULL, " "); + int to = atoi(number); + free(line); + + // now execute + //printf("move %d from %d to %d\n", crate_count, from, to); + from--; + to--; + for(int m = 0; m < crate_count; m++) { + struct crate* cc = SLIST_FIRST(head + from); + SLIST_REMOVE_HEAD(head + from, entries); + SLIST_INSERT_HEAD(head + to, cc, entries); + } + } + + // print result, expected is BSDMQFLSP with my input + for(int s = 0; s < STACK_COUNT; s++) { + struct crate* cc = SLIST_FIRST(head + s); + printf("%c", cc->crate_char); + } + printf("\n"); + + // TODO free all the crates +} + +void part2(struct input_str* input) { +} + +int main() { + // read input + struct input_str input; + input_str_read(&input, INPUT); + + // do stuff + part1(&input); + part2(&input); + + // cleanup & exit + input_str_free(&input); + return 0; +} @@ -1,7 +1,7 @@ CC=cc CFLAGS=-std=c1x -W -Wall -g -D_GNU_SOURCE LDFLAGS= -EXEC=01 01bis 02 03 04 +EXEC=01 01bis 02 03 04 05 all: $(EXEC) @@ -23,5 +23,8 @@ all: $(EXEC) 04: input.o 04.o $(CC) -o $@ $^ $(LDFLAGS) +05: input.o 05.o + $(CC) -o $@ $^ $(LDFLAGS) + clean: rm -rf *.o $(EXEC) diff --git a/input/05.txt b/input/05.txt new file mode 100644 index 0000000..cc0498e --- /dev/null +++ b/input/05.txt @@ -0,0 +1,512 @@ + [Q] [B] [H] + [F] [W] [D] [Q] [S] + [D] [C] [N] [S] [G] [F] + [R] [D] [L] [C] [N] [Q] [R] +[V] [W] [L] [M] [P] [S] [M] [M] +[J] [B] [F] [P] [B] [B] [P] [F] [F] +[B] [V] [G] [J] [N] [D] [B] [L] [V] +[D] [P] [R] [W] [H] [R] [Z] [W] [S] + 1 2 3 4 5 6 7 8 9 + +move 1 from 4 to 1 +move 2 from 4 to 8 +move 5 from 9 to 6 +move 1 from 1 to 3 +move 5 from 8 to 3 +move 1 from 1 to 5 +move 4 from 3 to 6 +move 14 from 6 to 2 +move 5 from 4 to 5 +move 7 from 7 to 2 +move 24 from 2 to 3 +move 13 from 3 to 2 +move 1 from 7 to 9 +move 1 from 9 to 5 +move 7 from 2 to 6 +move 3 from 1 to 7 +move 3 from 6 to 3 +move 2 from 7 to 1 +move 1 from 7 to 5 +move 2 from 2 to 6 +move 2 from 1 to 4 +move 9 from 5 to 1 +move 1 from 6 to 3 +move 4 from 5 to 4 +move 1 from 2 to 7 +move 4 from 6 to 2 +move 7 from 2 to 3 +move 2 from 2 to 6 +move 2 from 2 to 3 +move 2 from 5 to 4 +move 1 from 7 to 3 +move 4 from 6 to 7 +move 19 from 3 to 6 +move 3 from 7 to 4 +move 1 from 7 to 8 +move 1 from 8 to 1 +move 2 from 1 to 3 +move 10 from 3 to 2 +move 3 from 3 to 8 +move 1 from 3 to 9 +move 1 from 9 to 6 +move 11 from 6 to 8 +move 2 from 3 to 8 +move 6 from 4 to 3 +move 3 from 4 to 1 +move 7 from 2 to 8 +move 1 from 3 to 6 +move 6 from 8 to 5 +move 1 from 4 to 6 +move 9 from 6 to 9 +move 6 from 3 to 8 +move 1 from 3 to 5 +move 10 from 1 to 3 +move 11 from 8 to 7 +move 1 from 3 to 5 +move 1 from 1 to 8 +move 5 from 9 to 2 +move 1 from 6 to 3 +move 5 from 3 to 6 +move 1 from 3 to 5 +move 4 from 6 to 4 +move 1 from 5 to 9 +move 6 from 2 to 4 +move 2 from 2 to 9 +move 5 from 5 to 1 +move 2 from 1 to 7 +move 10 from 8 to 3 +move 1 from 8 to 6 +move 3 from 6 to 3 +move 6 from 4 to 2 +move 8 from 3 to 8 +move 3 from 4 to 8 +move 4 from 2 to 1 +move 3 from 5 to 3 +move 4 from 7 to 6 +move 2 from 9 to 3 +move 1 from 2 to 9 +move 1 from 2 to 3 +move 2 from 4 to 8 +move 1 from 7 to 9 +move 5 from 7 to 8 +move 2 from 7 to 3 +move 14 from 3 to 2 +move 3 from 9 to 5 +move 1 from 3 to 1 +move 1 from 7 to 4 +move 3 from 9 to 8 +move 7 from 8 to 9 +move 7 from 2 to 5 +move 2 from 3 to 7 +move 2 from 7 to 6 +move 16 from 8 to 9 +move 4 from 6 to 5 +move 1 from 2 to 5 +move 21 from 9 to 5 +move 3 from 9 to 3 +move 6 from 1 to 4 +move 1 from 1 to 9 +move 1 from 1 to 4 +move 2 from 6 to 3 +move 3 from 4 to 6 +move 3 from 4 to 8 +move 1 from 9 to 4 +move 2 from 4 to 6 +move 4 from 3 to 6 +move 1 from 3 to 4 +move 1 from 4 to 9 +move 1 from 9 to 8 +move 1 from 8 to 6 +move 6 from 2 to 1 +move 2 from 8 to 4 +move 6 from 1 to 8 +move 23 from 5 to 9 +move 1 from 4 to 7 +move 1 from 7 to 1 +move 22 from 9 to 7 +move 4 from 8 to 7 +move 1 from 5 to 2 +move 1 from 1 to 9 +move 2 from 8 to 4 +move 6 from 6 to 3 +move 2 from 9 to 5 +move 18 from 7 to 4 +move 18 from 4 to 5 +move 1 from 2 to 7 +move 1 from 8 to 4 +move 6 from 7 to 2 +move 5 from 4 to 5 +move 1 from 3 to 1 +move 1 from 7 to 2 +move 4 from 3 to 4 +move 1 from 3 to 4 +move 1 from 1 to 7 +move 1 from 5 to 8 +move 3 from 4 to 3 +move 3 from 3 to 8 +move 2 from 8 to 3 +move 2 from 4 to 8 +move 2 from 7 to 5 +move 1 from 7 to 9 +move 2 from 3 to 1 +move 1 from 9 to 7 +move 4 from 2 to 3 +move 1 from 8 to 9 +move 2 from 1 to 8 +move 2 from 2 to 4 +move 1 from 9 to 1 +move 4 from 6 to 8 +move 1 from 2 to 7 +move 1 from 4 to 7 +move 4 from 8 to 2 +move 1 from 4 to 3 +move 1 from 1 to 9 +move 4 from 8 to 1 +move 2 from 2 to 1 +move 3 from 3 to 9 +move 2 from 7 to 1 +move 32 from 5 to 1 +move 1 from 8 to 7 +move 6 from 5 to 1 +move 2 from 7 to 6 +move 1 from 9 to 5 +move 1 from 3 to 2 +move 1 from 5 to 9 +move 2 from 6 to 1 +move 1 from 3 to 7 +move 1 from 9 to 8 +move 36 from 1 to 4 +move 1 from 8 to 9 +move 5 from 4 to 9 +move 6 from 9 to 3 +move 2 from 2 to 9 +move 3 from 1 to 9 +move 1 from 3 to 2 +move 30 from 4 to 8 +move 1 from 7 to 5 +move 1 from 3 to 5 +move 3 from 3 to 4 +move 2 from 8 to 5 +move 3 from 9 to 8 +move 3 from 9 to 3 +move 19 from 8 to 6 +move 2 from 3 to 5 +move 3 from 4 to 3 +move 1 from 4 to 7 +move 8 from 1 to 8 +move 1 from 3 to 2 +move 1 from 7 to 6 +move 4 from 5 to 3 +move 1 from 1 to 7 +move 2 from 5 to 4 +move 1 from 9 to 4 +move 12 from 6 to 2 +move 1 from 7 to 8 +move 6 from 2 to 9 +move 3 from 6 to 7 +move 2 from 7 to 5 +move 6 from 2 to 3 +move 8 from 3 to 5 +move 5 from 6 to 8 +move 5 from 3 to 6 +move 1 from 9 to 4 +move 1 from 9 to 8 +move 5 from 5 to 9 +move 3 from 4 to 6 +move 1 from 4 to 9 +move 1 from 7 to 5 +move 1 from 3 to 5 +move 8 from 9 to 2 +move 3 from 9 to 6 +move 27 from 8 to 2 +move 10 from 6 to 9 +move 1 from 6 to 4 +move 1 from 4 to 9 +move 2 from 5 to 6 +move 5 from 5 to 3 +move 2 from 6 to 9 +move 5 from 3 to 2 +move 12 from 9 to 3 +move 5 from 3 to 1 +move 3 from 1 to 5 +move 1 from 9 to 8 +move 1 from 5 to 2 +move 1 from 2 to 1 +move 1 from 1 to 6 +move 1 from 5 to 3 +move 34 from 2 to 4 +move 8 from 3 to 9 +move 1 from 6 to 1 +move 1 from 8 to 5 +move 4 from 2 to 8 +move 3 from 8 to 7 +move 1 from 7 to 2 +move 7 from 9 to 8 +move 1 from 9 to 6 +move 2 from 5 to 1 +move 1 from 6 to 9 +move 1 from 9 to 5 +move 2 from 2 to 5 +move 5 from 8 to 6 +move 2 from 8 to 5 +move 1 from 1 to 3 +move 12 from 4 to 6 +move 2 from 7 to 1 +move 4 from 1 to 6 +move 3 from 2 to 3 +move 1 from 8 to 5 +move 1 from 2 to 6 +move 1 from 1 to 9 +move 1 from 9 to 5 +move 16 from 4 to 1 +move 4 from 3 to 1 +move 8 from 1 to 8 +move 1 from 4 to 1 +move 6 from 5 to 8 +move 1 from 5 to 7 +move 12 from 6 to 9 +move 7 from 1 to 5 +move 2 from 1 to 7 +move 1 from 7 to 1 +move 9 from 9 to 6 +move 15 from 6 to 2 +move 2 from 9 to 7 +move 4 from 4 to 5 +move 2 from 2 to 9 +move 3 from 7 to 5 +move 2 from 1 to 3 +move 1 from 7 to 1 +move 10 from 2 to 3 +move 6 from 8 to 6 +move 3 from 9 to 2 +move 14 from 5 to 6 +move 1 from 8 to 4 +move 5 from 8 to 2 +move 2 from 2 to 3 +move 24 from 6 to 1 +move 3 from 1 to 2 +move 9 from 2 to 9 +move 1 from 4 to 3 +move 1 from 4 to 2 +move 1 from 8 to 4 +move 23 from 1 to 4 +move 3 from 2 to 4 +move 2 from 1 to 2 +move 1 from 8 to 4 +move 3 from 3 to 5 +move 3 from 3 to 4 +move 3 from 5 to 8 +move 3 from 2 to 7 +move 2 from 3 to 8 +move 15 from 4 to 3 +move 2 from 4 to 1 +move 19 from 3 to 9 +move 1 from 7 to 2 +move 1 from 2 to 5 +move 1 from 5 to 4 +move 1 from 7 to 6 +move 1 from 7 to 4 +move 3 from 8 to 3 +move 1 from 8 to 4 +move 5 from 3 to 8 +move 1 from 3 to 6 +move 22 from 9 to 2 +move 17 from 2 to 6 +move 3 from 9 to 3 +move 9 from 4 to 9 +move 6 from 4 to 9 +move 5 from 2 to 6 +move 1 from 4 to 2 +move 1 from 4 to 9 +move 1 from 1 to 6 +move 19 from 9 to 2 +move 4 from 8 to 7 +move 1 from 1 to 5 +move 1 from 5 to 3 +move 1 from 8 to 1 +move 1 from 8 to 2 +move 4 from 3 to 7 +move 12 from 6 to 1 +move 3 from 7 to 3 +move 7 from 2 to 7 +move 9 from 2 to 6 +move 4 from 2 to 6 +move 13 from 1 to 4 +move 8 from 6 to 4 +move 16 from 4 to 8 +move 12 from 7 to 6 +move 3 from 8 to 3 +move 1 from 1 to 2 +move 4 from 3 to 8 +move 5 from 8 to 9 +move 27 from 6 to 8 +move 2 from 3 to 7 +move 2 from 2 to 8 +move 2 from 7 to 5 +move 1 from 5 to 9 +move 1 from 5 to 1 +move 1 from 6 to 9 +move 2 from 6 to 2 +move 2 from 2 to 6 +move 2 from 9 to 2 +move 3 from 4 to 3 +move 1 from 1 to 9 +move 5 from 9 to 8 +move 1 from 9 to 5 +move 2 from 2 to 6 +move 2 from 4 to 6 +move 1 from 3 to 7 +move 1 from 5 to 6 +move 1 from 6 to 7 +move 6 from 6 to 8 +move 2 from 7 to 5 +move 2 from 3 to 2 +move 34 from 8 to 1 +move 1 from 5 to 6 +move 1 from 5 to 3 +move 1 from 6 to 1 +move 32 from 1 to 8 +move 23 from 8 to 4 +move 1 from 2 to 1 +move 24 from 8 to 4 +move 1 from 3 to 6 +move 47 from 4 to 6 +move 2 from 6 to 1 +move 3 from 1 to 5 +move 1 from 2 to 1 +move 3 from 5 to 7 +move 21 from 6 to 2 +move 3 from 7 to 8 +move 2 from 1 to 6 +move 8 from 6 to 4 +move 4 from 8 to 9 +move 3 from 2 to 8 +move 4 from 4 to 2 +move 2 from 2 to 5 +move 4 from 9 to 8 +move 2 from 1 to 5 +move 11 from 6 to 1 +move 14 from 2 to 6 +move 2 from 4 to 3 +move 1 from 2 to 9 +move 3 from 2 to 9 +move 20 from 6 to 5 +move 2 from 4 to 2 +move 4 from 9 to 1 +move 8 from 8 to 9 +move 1 from 6 to 9 +move 14 from 5 to 2 +move 10 from 2 to 7 +move 7 from 9 to 6 +move 1 from 6 to 8 +move 6 from 2 to 6 +move 1 from 2 to 5 +move 1 from 3 to 5 +move 9 from 6 to 3 +move 1 from 5 to 2 +move 9 from 7 to 3 +move 12 from 3 to 2 +move 9 from 5 to 9 +move 1 from 8 to 6 +move 3 from 3 to 5 +move 1 from 7 to 6 +move 14 from 2 to 6 +move 3 from 9 to 7 +move 6 from 1 to 2 +move 5 from 1 to 8 +move 10 from 6 to 9 +move 4 from 5 to 6 +move 3 from 2 to 4 +move 9 from 9 to 7 +move 1 from 8 to 7 +move 3 from 9 to 6 +move 3 from 3 to 7 +move 1 from 5 to 1 +move 15 from 7 to 1 +move 2 from 8 to 5 +move 2 from 5 to 4 +move 1 from 7 to 4 +move 1 from 3 to 1 +move 15 from 6 to 7 +move 2 from 4 to 9 +move 3 from 4 to 7 +move 18 from 1 to 6 +move 1 from 8 to 9 +move 6 from 9 to 7 +move 3 from 6 to 8 +move 1 from 1 to 2 +move 2 from 9 to 5 +move 2 from 2 to 9 +move 16 from 6 to 3 +move 15 from 3 to 7 +move 2 from 8 to 4 +move 1 from 3 to 7 +move 3 from 4 to 9 +move 2 from 1 to 9 +move 26 from 7 to 4 +move 1 from 2 to 1 +move 7 from 9 to 8 +move 1 from 2 to 5 +move 2 from 5 to 2 +move 8 from 7 to 5 +move 1 from 7 to 3 +move 1 from 3 to 9 +move 2 from 2 to 7 +move 1 from 6 to 4 +move 4 from 8 to 9 +move 1 from 1 to 3 +move 1 from 5 to 6 +move 2 from 5 to 7 +move 17 from 4 to 9 +move 6 from 4 to 9 +move 1 from 3 to 4 +move 6 from 7 to 9 +move 3 from 5 to 6 +move 2 from 7 to 9 +move 4 from 8 to 9 +move 4 from 6 to 4 +move 8 from 4 to 6 +move 1 from 8 to 4 +move 3 from 5 to 2 +move 2 from 4 to 3 +move 1 from 7 to 9 +move 2 from 3 to 5 +move 4 from 6 to 9 +move 1 from 6 to 1 +move 36 from 9 to 4 +move 2 from 5 to 3 +move 3 from 2 to 1 +move 3 from 1 to 4 +move 14 from 4 to 1 +move 1 from 8 to 5 +move 4 from 1 to 3 +move 5 from 9 to 5 +move 2 from 5 to 8 +move 1 from 8 to 9 +move 4 from 9 to 6 +move 3 from 5 to 8 +move 1 from 5 to 6 +move 2 from 1 to 6 +move 2 from 9 to 7 +move 6 from 6 to 4 +move 1 from 1 to 3 +move 29 from 4 to 6 +move 7 from 3 to 4 +move 1 from 8 to 9 +move 3 from 1 to 6 +move 4 from 1 to 4 +move 1 from 8 to 4 +move 4 from 4 to 3 +move 15 from 6 to 8 +move 9 from 4 to 9 +move 1 from 7 to 9 +move 8 from 8 to 3 +move 3 from 6 to 7 +move 1 from 1 to 2 +move 4 from 7 to 6 +move 7 from 8 to 5 +move 1 from 8 to 4 +move 2 from 5 to 7 +move 1 from 2 to 4 +move 5 from 6 to 1 +move 4 from 3 to 2 @@ -0,0 +1,631 @@ +/* $OpenBSD: queue.h,v 1.46 2020/12/30 13:33:12 millert Exp $ */ +/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */ + +/* + * Copyright (c) 1991, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)queue.h 8.5 (Berkeley) 8/20/94 + */ + +#ifndef _SYS_QUEUE_H_ +#define _SYS_QUEUE_H_ + +/* + * This file defines five types of data structures: singly-linked lists, + * lists, simple queues, tail queues and XOR simple queues. + * + * + * A singly-linked list is headed by a single forward pointer. The elements + * are singly linked for minimum space and pointer manipulation overhead at + * the expense of O(n) removal for arbitrary elements. New elements can be + * added to the list after an existing element or at the head of the list. + * Elements being removed from the head of the list should use the explicit + * macro for this purpose for optimum efficiency. A singly-linked list may + * only be traversed in the forward direction. Singly-linked lists are ideal + * for applications with large datasets and few or no removals or for + * implementing a LIFO queue. + * + * A list is headed by a single forward pointer (or an array of forward + * pointers for a hash table header). The elements are doubly linked + * so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before + * or after an existing element or at the head of the list. A list + * may only be traversed in the forward direction. + * + * A simple queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are singly + * linked to save space, so elements can only be removed from the + * head of the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the + * list. A simple queue may only be traversed in the forward direction. + * + * A tail queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or + * after an existing element, at the head of the list, or at the end of + * the list. A tail queue may be traversed in either direction. + * + * An XOR simple queue is used in the same way as a regular simple queue. + * The difference is that the head structure also includes a "cookie" that + * is XOR'd with the queue pointer (first, last or next) to generate the + * real pointer value. + * + * For details on the use of these macros, see the queue(3) manual page. + */ + +#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC)) +#define _Q_INVALID ((void *)-1) +#define _Q_INVALIDATE(a) (a) = _Q_INVALID +#else +#define _Q_INVALIDATE(a) +#endif + +/* + * Singly-linked List definitions. + */ +#define SLIST_HEAD(name, type) \ +struct name { \ + struct type *slh_first; /* first element */ \ +} + +#define SLIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define SLIST_ENTRY(type) \ +struct { \ + struct type *sle_next; /* next element */ \ +} + +/* + * Singly-linked List access methods. + */ +#define SLIST_FIRST(head) ((head)->slh_first) +#define SLIST_END(head) NULL +#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head)) +#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) + +#define SLIST_FOREACH(var, head, field) \ + for((var) = SLIST_FIRST(head); \ + (var) != SLIST_END(head); \ + (var) = SLIST_NEXT(var, field)) + +#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SLIST_FIRST(head); \ + (var) && ((tvar) = SLIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Singly-linked List functions. + */ +#define SLIST_INIT(head) { \ + SLIST_FIRST(head) = SLIST_END(head); \ +} + +#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ + (elm)->field.sle_next = (slistelm)->field.sle_next; \ + (slistelm)->field.sle_next = (elm); \ +} while (0) + +#define SLIST_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.sle_next = (head)->slh_first; \ + (head)->slh_first = (elm); \ +} while (0) + +#define SLIST_REMOVE_AFTER(elm, field) do { \ + (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE_HEAD(head, field) do { \ + (head)->slh_first = (head)->slh_first->field.sle_next; \ +} while (0) + +#define SLIST_REMOVE(head, elm, type, field) do { \ + if ((head)->slh_first == (elm)) { \ + SLIST_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->slh_first; \ + \ + while (curelm->field.sle_next != (elm)) \ + curelm = curelm->field.sle_next; \ + curelm->field.sle_next = \ + curelm->field.sle_next->field.sle_next; \ + } \ + _Q_INVALIDATE((elm)->field.sle_next); \ +} while (0) + +/* + * List definitions. + */ +#define LIST_HEAD(name, type) \ +struct name { \ + struct type *lh_first; /* first element */ \ +} + +#define LIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define LIST_ENTRY(type) \ +struct { \ + struct type *le_next; /* next element */ \ + struct type **le_prev; /* address of previous next element */ \ +} + +/* + * List access methods. + */ +#define LIST_FIRST(head) ((head)->lh_first) +#define LIST_END(head) NULL +#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head)) +#define LIST_NEXT(elm, field) ((elm)->field.le_next) + +#define LIST_FOREACH(var, head, field) \ + for((var) = LIST_FIRST(head); \ + (var)!= LIST_END(head); \ + (var) = LIST_NEXT(var, field)) + +#define LIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = LIST_FIRST(head); \ + (var) && ((tvar) = LIST_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * List functions. + */ +#define LIST_INIT(head) do { \ + LIST_FIRST(head) = LIST_END(head); \ +} while (0) + +#define LIST_INSERT_AFTER(listelm, elm, field) do { \ + if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ + (listelm)->field.le_next->field.le_prev = \ + &(elm)->field.le_next; \ + (listelm)->field.le_next = (elm); \ + (elm)->field.le_prev = &(listelm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.le_prev = (listelm)->field.le_prev; \ + (elm)->field.le_next = (listelm); \ + *(listelm)->field.le_prev = (elm); \ + (listelm)->field.le_prev = &(elm)->field.le_next; \ +} while (0) + +#define LIST_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.le_next = (head)->lh_first) != NULL) \ + (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ + (head)->lh_first = (elm); \ + (elm)->field.le_prev = &(head)->lh_first; \ +} while (0) + +#define LIST_REMOVE(elm, field) do { \ + if ((elm)->field.le_next != NULL) \ + (elm)->field.le_next->field.le_prev = \ + (elm)->field.le_prev; \ + *(elm)->field.le_prev = (elm)->field.le_next; \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +#define LIST_REPLACE(elm, elm2, field) do { \ + if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \ + (elm2)->field.le_next->field.le_prev = \ + &(elm2)->field.le_next; \ + (elm2)->field.le_prev = (elm)->field.le_prev; \ + *(elm2)->field.le_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.le_prev); \ + _Q_INVALIDATE((elm)->field.le_next); \ +} while (0) + +/* + * Simple queue definitions. + */ +#define SIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqh_first; /* first element */ \ + struct type **sqh_last; /* addr of last next element */ \ +} + +#define SIMPLEQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).sqh_first } + +#define SIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqe_next; /* next element */ \ +} + +/* + * Simple queue access methods. + */ +#define SIMPLEQ_FIRST(head) ((head)->sqh_first) +#define SIMPLEQ_END(head) NULL +#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head)) +#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) + +#define SIMPLEQ_FOREACH(var, head, field) \ + for((var) = SIMPLEQ_FIRST(head); \ + (var) != SIMPLEQ_END(head); \ + (var) = SIMPLEQ_NEXT(var, field)) + +#define SIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SIMPLEQ_FIRST(head); \ + (var) && ((tvar) = SIMPLEQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Simple queue functions. + */ +#define SIMPLEQ_INIT(head) do { \ + (head)->sqh_first = NULL; \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (head)->sqh_first = (elm); \ +} while (0) + +#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqe_next = NULL; \ + *(head)->sqh_last = (elm); \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (listelm)->field.sqe_next = (elm); \ +} while (0) + +#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (0) + +#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \ + == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (0) + +#define SIMPLEQ_CONCAT(head1, head2) do { \ + if (!SIMPLEQ_EMPTY((head2))) { \ + *(head1)->sqh_last = (head2)->sqh_first; \ + (head1)->sqh_last = (head2)->sqh_last; \ + SIMPLEQ_INIT((head2)); \ + } \ +} while (0) + +/* + * XOR Simple queue definitions. + */ +#define XSIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqx_first; /* first element */ \ + struct type **sqx_last; /* addr of last next element */ \ + unsigned long sqx_cookie; \ +} + +#define XSIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqx_next; /* next element */ \ +} + +/* + * XOR Simple queue access methods. + */ +#define XSIMPLEQ_XOR(head, ptr) ((__typeof(ptr))((head)->sqx_cookie ^ \ + (unsigned long)(ptr))) +#define XSIMPLEQ_FIRST(head) XSIMPLEQ_XOR(head, ((head)->sqx_first)) +#define XSIMPLEQ_END(head) NULL +#define XSIMPLEQ_EMPTY(head) (XSIMPLEQ_FIRST(head) == XSIMPLEQ_END(head)) +#define XSIMPLEQ_NEXT(head, elm, field) XSIMPLEQ_XOR(head, ((elm)->field.sqx_next)) + + +#define XSIMPLEQ_FOREACH(var, head, field) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) != XSIMPLEQ_END(head); \ + (var) = XSIMPLEQ_NEXT(head, var, field)) + +#define XSIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = XSIMPLEQ_FIRST(head); \ + (var) && ((tvar) = XSIMPLEQ_NEXT(head, var, field), 1); \ + (var) = (tvar)) + +/* + * XOR Simple queue functions. + */ +#define XSIMPLEQ_INIT(head) do { \ + arc4random_buf(&(head)->sqx_cookie, sizeof((head)->sqx_cookie)); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, NULL); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqx_next = (head)->sqx_first) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (head)->sqx_first = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqx_next = XSIMPLEQ_XOR(head, NULL); \ + *(XSIMPLEQ_XOR(head, (head)->sqx_last)) = XSIMPLEQ_XOR(head, (elm)); \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + +#define XSIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqx_next = (listelm)->field.sqx_next) == \ + XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ + (listelm)->field.sqx_next = XSIMPLEQ_XOR(head, (elm)); \ +} while (0) + +#define XSIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqx_first = XSIMPLEQ_XOR(head, \ + (head)->sqx_first)->field.sqx_next) == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = XSIMPLEQ_XOR(head, &(head)->sqx_first); \ +} while (0) + +#define XSIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqx_next = XSIMPLEQ_XOR(head, \ + (elm)->field.sqx_next)->field.sqx_next) \ + == XSIMPLEQ_XOR(head, NULL)) \ + (head)->sqx_last = \ + XSIMPLEQ_XOR(head, &(elm)->field.sqx_next); \ +} while (0) + + +/* + * Tail queue definitions. + */ +#define TAILQ_HEAD(name, type) \ +struct name { \ + struct type *tqh_first; /* first element */ \ + struct type **tqh_last; /* addr of last next element */ \ +} + +#define TAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).tqh_first } + +#define TAILQ_ENTRY(type) \ +struct { \ + struct type *tqe_next; /* next element */ \ + struct type **tqe_prev; /* address of previous next element */ \ +} + +/* + * Tail queue access methods. + */ +#define TAILQ_FIRST(head) ((head)->tqh_first) +#define TAILQ_END(head) NULL +#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) +#define TAILQ_LAST(head, headname) \ + (*(((struct headname *)((head)->tqh_last))->tqh_last)) +/* XXX */ +#define TAILQ_PREV(elm, headname, field) \ + (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) +#define TAILQ_EMPTY(head) \ + (TAILQ_FIRST(head) == TAILQ_END(head)) + +#define TAILQ_FOREACH(var, head, field) \ + for((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_NEXT(var, field)) + +#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = TAILQ_FIRST(head); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_NEXT(var, field), 1); \ + (var) = (tvar)) + + +#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ + for((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_PREV(var, headname, field)) + +#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ + for ((var) = TAILQ_LAST(head, headname); \ + (var) != TAILQ_END(head) && \ + ((tvar) = TAILQ_PREV(var, headname, field), 1); \ + (var) = (tvar)) + +/* + * Tail queue functions. + */ +#define TAILQ_INIT(head) do { \ + (head)->tqh_first = NULL; \ + (head)->tqh_last = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ + (head)->tqh_first->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (head)->tqh_first = (elm); \ + (elm)->field.tqe_prev = &(head)->tqh_first; \ +} while (0) + +#define TAILQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.tqe_next = NULL; \ + (elm)->field.tqe_prev = (head)->tqh_last; \ + *(head)->tqh_last = (elm); \ + (head)->tqh_last = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ + (elm)->field.tqe_next->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (listelm)->field.tqe_next = (elm); \ + (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ +} while (0) + +#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ + (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ + (elm)->field.tqe_next = (listelm); \ + *(listelm)->field.tqe_prev = (elm); \ + (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \ +} while (0) + +#define TAILQ_REMOVE(head, elm, field) do { \ + if (((elm)->field.tqe_next) != NULL) \ + (elm)->field.tqe_next->field.tqe_prev = \ + (elm)->field.tqe_prev; \ + else \ + (head)->tqh_last = (elm)->field.tqe_prev; \ + *(elm)->field.tqe_prev = (elm)->field.tqe_next; \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +#define TAILQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \ + (elm2)->field.tqe_next->field.tqe_prev = \ + &(elm2)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm2)->field.tqe_next; \ + (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \ + *(elm2)->field.tqe_prev = (elm2); \ + _Q_INVALIDATE((elm)->field.tqe_prev); \ + _Q_INVALIDATE((elm)->field.tqe_next); \ +} while (0) + +#define TAILQ_CONCAT(head1, head2, field) do { \ + if (!TAILQ_EMPTY(head2)) { \ + *(head1)->tqh_last = (head2)->tqh_first; \ + (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ + (head1)->tqh_last = (head2)->tqh_last; \ + TAILQ_INIT((head2)); \ + } \ +} while (0) + +/* + * Singly-linked Tail queue declarations. + */ +#define STAILQ_HEAD(name, type) \ +struct name { \ + struct type *stqh_first; /* first element */ \ + struct type **stqh_last; /* addr of last next element */ \ +} + +#define STAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).stqh_first } + +#define STAILQ_ENTRY(type) \ +struct { \ + struct type *stqe_next; /* next element */ \ +} + +/* + * Singly-linked Tail queue access methods. + */ +#define STAILQ_FIRST(head) ((head)->stqh_first) +#define STAILQ_END(head) NULL +#define STAILQ_EMPTY(head) (STAILQ_FIRST(head) == STAILQ_END(head)) +#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next) + +#define STAILQ_FOREACH(var, head, field) \ + for ((var) = STAILQ_FIRST(head); \ + (var) != STAILQ_END(head); \ + (var) = STAILQ_NEXT(var, field)) + +#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = STAILQ_FIRST(head); \ + (var) && ((tvar) = STAILQ_NEXT(var, field), 1); \ + (var) = (tvar)) + +/* + * Singly-linked Tail queue functions. + */ +#define STAILQ_INIT(head) do { \ + STAILQ_FIRST((head)) = NULL; \ + (head)->stqh_last = &STAILQ_FIRST((head)); \ +} while (0) + +#define STAILQ_INSERT_HEAD(head, elm, field) do { \ + if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ + STAILQ_FIRST((head)) = (elm); \ +} while (0) + +#define STAILQ_INSERT_TAIL(head, elm, field) do { \ + STAILQ_NEXT((elm), field) = NULL; \ + *(head)->stqh_last = (elm); \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ +} while (0) + +#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((elm), field)) == NULL)\ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ + STAILQ_NEXT((elm), field) = (elm); \ +} while (0) + +#define STAILQ_REMOVE_HEAD(head, field) do { \ + if ((STAILQ_FIRST((head)) = \ + STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \ + (head)->stqh_last = &STAILQ_FIRST((head)); \ +} while (0) + +#define STAILQ_REMOVE_AFTER(head, elm, field) do { \ + if ((STAILQ_NEXT(elm, field) = \ + STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \ + (head)->stqh_last = &STAILQ_NEXT((elm), field); \ +} while (0) + +#define STAILQ_REMOVE(head, elm, type, field) do { \ + if (STAILQ_FIRST((head)) == (elm)) { \ + STAILQ_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->stqh_first; \ + while (STAILQ_NEXT(curelm, field) != (elm)) \ + curelm = STAILQ_NEXT(curelm, field); \ + STAILQ_REMOVE_AFTER(head, curelm, field); \ + } \ +} while (0) + +#define STAILQ_CONCAT(head1, head2) do { \ + if (!STAILQ_EMPTY((head2))) { \ + *(head1)->stqh_last = (head2)->stqh_first; \ + (head1)->stqh_last = (head2)->stqh_last; \ + STAILQ_INIT((head2)); \ + } \ +} while (0) + +#define STAILQ_LAST(head, type, field) \ + (STAILQ_EMPTY((head)) ? NULL : \ + ((struct type *)(void *) \ + ((char *)((head)->stqh_last) - offsetof(struct type, field)))) + +#endif /* !_SYS_QUEUE_H_ */ |